New Features
New Cyberlimb - Cyberlancers
When activating Cyberlancers, you will launch at your enemies while unsheathing a lethal blade landing some nasty hits to the opponent and their armour and inflicting a bleed effect.
Cyberlancers are available in ground loot and HEXes.
New Victory Screen
We also worked on a fresh new Victory Screen. If you’re going to win, it should look the part. Now everyone on Teardrop and their mum will hear the thunder as you come out up top.
Gameplay
-
Hex Extraction Terminal:
-
Allowed immediate interaction with terminal on fast approach
-
Allowed Hack/Resume interactions without the need to destroy a generator
-
Blocked terminal interaction when the player has no HEX
-
Made heatsinks interaction clearer
-
Added sound effects when highlighting a HEX Terminal
-
-
Fixed an issue showing incorrect XP after knocking down an enemy.
-
Fixed an issue with the visual distance between legs being too short when a character with a pistol was crouching.
-
Made adjustments to increase max slide speed and slide distance when using a jetpack.
-
Updated visual effects for the sliding mechanic.
-
Extended the distance the player travels after performing a jetpack landing roll.
-
Added new "Abandoned" state for the Combat DJ event
Weapons
Weapon Changes:
-
Assault Rifles
-
Bullet Velocity reduced by 10% across all ARs
-
All ARs have had their base spread values reworked to tighten them substantially.
-
All recoil patterns have been touched up slightly to make them a bit less erratic.
-
Weapon Fixes
-
Fixed an issue with movement animations when the player began moving in any direction while firing a single-shot pistol.
Cyberlimbs
New Cyberlimb - Cyberlancers
-
When activating Cyberlancers, you will launch at your enemies while unsheathing a lethal blade landing some nasty hits to the opponent and their armour.
-
Сauses enemies to bleed on impact, leaving a visible blood trail on the ground for several seconds.
-
Cyberlancers are available in ground loot and HEXes.
Slugger
-
Slugger Sticky goo area puddle been increased up to 20%
-
Slugger sticky goo slows down movement to 0.25x base speed.
-
The spreadability of the Slugger sticky goo has been increased by 1.5 times
Slamfist
-
Fixed an issue where weapons would not unholster if a Slamfist charge was canceled by switching weapons.
Tutorial
-
Added armour plates exercise
UI / Lobby
-
Fixed an issue where several loadouts in the loadout selection screen were highlighted incorrectly after switching between loadout tabs in the Firing Range.
-
Fixed an issue with the Deathmatch scoreboard scaling improperly, causing visual overlap or incorrect placement.
-
Fixed an issue where the “Play Again with Team” button was non-functional after the cooldown timer ended.
-
Fixed an issue where the “Respawn Unavailable” message would display even when terminals weren’t yet locked.
-
Fixed an issue preventing a background from appearing when previewing full-body skins or emotes with content packs.
-
Fixed an issue where the Mainnet watermark was not visible for Mainnet users.
-
HUD: Added Victory overlay and final cinematic
Localization
-
Fixed a typo in the item name for the Orange Puffer Vest.
-
Fixed localization text cutoff for special characters in the Lobby menu and various screens in affected languages.
Miscellaneous Fixes
-
Fixed an FPS drop issue in the Lobby after switching between multiple preview tabs.
-
Fixed an issue with broken shadows from the zipline.
-
Fixed a camera clipping issue that occurred during death animations.
-
Fixed an issue sometimes causing players to get stuck inside objects and surfaces when flying near them.
-
Fixed an issue with missing video effects on HEX cube dissolving during HEX Extraction state.
-
Fixed an issue where bullet collisions were not interacting correctly with monorail pillars.